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AF DATABASE
Composer
PuppeteerInvulnerable

Composer

Health
∞
Melee dmg
250
Walk speed
200
Sprint speed
400

Health: invulnerable. The game gives this creature placeholder health of 999,999 or more per body part, so it can't be killed by normal damage (scripted encounter).

Attacks

AttackDamage per hitDamage typeReachCooldown
Melee250Blunt4.0 m—

More stats

Opens doors
Yes
Bashes doors open
Yes

Spawns in

Sectors in story order.

Harvest

Compendium

Composer

DESIGNATION: Crucis (AG/IV) CONTAINMENT PROTOCOL: Effective containment of non-adjusted IS-0064 specimens requires the facility be located at least 2000m from any perforation phenomenon. All locations are to be equipped with perforation-suppressing fields, back-up power and fully hermetically sealed. Acoustic baffling is recommended, as the long term effects of exposure to the Composer's 'songs' are currently unknown.

Named for the haunting and thus far untranslated 'melodies' it emits while moving, the Composers appeared in Flathill directly after GATE's first successful perforation experiments, bringing with them the mists that now enshroud the town.

Subjects appear to be constrained in their territorial movement by geomagnetic and telluric currents endemic to the local area. This process is poorly understood at present. An alternate theory proposed by Dr. Abe Stern suggests that IS-0064’s exploration of the local area is limited by conditions in its home anteverse, which now obtrude in the vicinity of Flathill. Evidence for this possibility is still pending.