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AF DATABASE

Matchups

Which damage each enemy is weak to, resists or is immune to, and which weapons deal it. 77 of 96 enemies have a tag; the rest take every damage type normally.

The game files only say which damage types apply. The multipliers live in game code, so there are no percentages here, and none are guessed.

W weak R resists I immune

Enemy damage weaknesses, resistances and immunities by damage type
EnemyAcidBleedingBluntBulletBullet (shotgun pellet)Bullet (small)ColdElectricityExplosiveExplosive (defense bot)Explosive (Jotun)FireHolyLaserSharpX-Ray Field
Armored ExorWRW
BehemothRWRW
Big Hive LarvaR
Big LarvaRW
BigfootRIRWW
Bog MonsterRRWI
Carbonated PestW
Corrupted RobotIW
CrystalliskWRRIW
Darkwater BeastW
Defense RobotWIIW
Electro PeccaryW
Electro-PestRI
Enlightened PestW
Exor ChaR
Exor MonkW
Exor SpiritIRW
FarmerWI
Flame RatRII
Gatekeeper ChieftainW
Gatekeeper JotunWRRIRWRR
Gatekeeper MystagogueWIR
Gatekeeper PhyterWWW
Gatekeeper WitchWIR
Groupe CQCI
Groupe MountaineerI
Groupe RookI
GuardWI
Guardian of the FallowW
Hive LarvaR
Hydroplant ZombieWWW
Jotun of the FallowWRRIRWRR
LarvaRW
Leyak PestW
LodeiteWI
Magma PestRI
Magma SkinkRWI
Mother of the FallowWIR
Mushroom CarbuncleW
Mushroom PeccaryRRW
Mystagogue EyeWIR
NiketasWI
Nyth the GluttonousW
Order BreacherWRRWR
Order CaptainRW
Order GruntRW
Order GuardRW
Order Guard (Off Duty)RW
Order InterfectorR
Order MedicRW
Order OpprimoI
Order Shock TrooperI
Order TrooperI
Patriarch of the FallowW
PeccaryW
Peccary AlphaW
PestW
Power LeechWIRR
Rattus PestisW
Reaper ScoutWW
SapperRR
Sir OgiRRRR
SkinkIWR
Snow PeccaryWR
Snow PestRR
SnowmanRIRW
SpeedogiRRRR
SymphonistI
Tainted CarbuncleR
TarasqueRWRW
TareccaryRR
TorchbearerWI
Verdant SkinkIWR
WoodsmanWI
YetiRIRW
ZombieWWW
Zombie ScientistWWW

Weapons by damage type

Acid 2 weapons

Coating: Acid Coating (+25%)

Bleeding 0 weapons

No melee or ranged weapon deals this directly.

Blunt 24 weapons

Bullet 25 weapons

Bullet (shotgun pellet) 7 weapons

Bullet (small) 7 weapons

Cold 0 weapons

No melee or ranged weapon deals this directly.

Electricity 1 weapon

Coating: Electromagnetic Coating (+5%)

Explosive 1 weapon

Explosive (defense bot) 0 weapons

No melee or ranged weapon deals this directly.

Explosive (Jotun) 0 weapons

No melee or ranged weapon deals this directly.

Fire 6 weapons

Coating: Thermal Coating (+15%)

Holy 1 weapon

Laser 8 weapons

Sharp 36 weapons

X-Ray Field 0 weapons

No melee or ranged weapon deals this directly.

No damage tag in the game data (no weakness or resistance applies): Fishing Rod, Hypercross Magbow, Industrial Crossbow, Insulated Rod, Lodestone Crossbow, M.O.P. 9000, Magbow, Makeshift Crossbow, Net Launcher, Quill Rifle.