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AF DATABASE
Volatile Pest
Portal creatures

Volatile Pest

Health
200
Melee dmg
150
Walk speed
150
Sprint speed
150

Attacks

AttackDamage per hitDamage typeReachCooldown
Melee150Sharp5.5 m—

More stats

XP multiplier per hit
×1

Spawns in

Sectors in story order.

Harvest

Compendium

Volatile Pest

DESIGNATION: Crucis (AG/IN/EN) CONTAINMENT PROTOCOLS: Methods for approaching or studying IS-0173-C and other entities affected by 'volatile' phenomena are currently under investigation. The following provisional immurement standards are recommended: - Full viral and pathogenic biohazard containment, including corrosion resistant oxygen filters at all times. - Full body blast-resistant personal shielding. - Eyes and skin must remain covered at all times. - All storage sites should employ radiation shielding and grade 3 blast dampening. - All equipment must be irradiated in accordance with GISP decontamination procedures.

Unlocks after 100 kills: A new and relatively under-studied phenomena, 'volatility' has been induced in a range of Anteverse 2 fauna: by exposing these creatures to high-strength sources of radiation for sustained periods, GATE researchers have triggered rapid and significant morphological change in endemic lifeforms. While the results have been unpredictable, there is no question that these entities are able to adapt to even the most hostile environments swiftly and successfully. The limits of this adaptive capacity are as yet unknown, but being actively explored by GATE staff.