
Order (military)
Order Grunt
- Health
- 815
- Melee dmg
- 50
- Ranged dmg
- 35
- Walk speed
- 130
- Sprint speed
- 500
Weak to SharpResists Blunt
Health by body part
Head175
Torso200
Left Arm100
Right Arm100
Left Leg120
Right Leg120
What to bring
Weak to Sharp 36 weapons deal it, strongest hit first
Avoid
Resists Blunt
Matched on the damage tags in the game files. The tables list which tags apply but not by how much: the multiplier is in game code. Numbers on chips are base damage per hit. Full matchup matrix
Attacks
| Attack | Damage per hit | Damage type | Reach | Cooldown |
|---|---|---|---|---|
| Melee | 50 | Blunt | 1.5 m | — |
| Ranged | 35 | Bullet | 500.0 m | 1.4s |
More stats
- Opens doors
- Yes
- Bashes doors open
- Yes
- XP multiplier per hit
- ×1
Spawns in
- Manufacturing West · 21 spawn pointsShow on map →
- Cascade Laboratories · 17 spawn pointsShow on map →
- Hydroplant · 8 spawn pointsShow on map →
- The Reactors · 11 spawn pointsShow on map →
- The Praetorium · 13 spawn pointsShow on map →
- Fragments · 2 spawn pointsShow on map →
- Rise · 4 spawn pointsShow on map →
- The Train · 8 spawn pointsShow on map →
Sectors in story order.